Artificial Realities: How VR has Evolved and Where It Goes Next
Andrew Lucas | July 27, 2016
Stanley Weinbaum’s fantastical short story, which depicts a man undergoing a strange experience after putting on a pair of goggles and entering another world, reads somewhat naively to an audience that understands the nature of modern-day virtual reality. At the time, however, it was pure make-believe; it would be two decades after the story’s publication before research started in earnest on the first head-tracking devices.
"Pygmalion’s Spectacles was first published in 1935 in the aptly named Wonder Stories magazine. Four years after it’s first publication it was reprinted in Startling Stories as a “classic” and it was placed in their “Scientifiction Hall Of Fame.” It was reprinted again in Fantastic Story magazine in the Spring 1955 issue. Three magazine publications is a rare occurrence for any SF story. So, what makes this story special? Well, this tale of utopia, immortality, and romance, is also, most probably, the very first story to feature the concept of virtual reality." Source; http://www.sffaudio.com/librivox-pygmalions-spectacles-by-stanley-g-weinbaum/ |
[Click to enlargge or navigate to link] Source: http://www.jamesdearsley.co.uk/virtual-reality/the-history-of-virtual-reality/ |
<more at http://connectedlife.style/artificial-realities-vr-evolved-goes-next/; related articles and links: http://www.yaabot.com/10101/virtual-reality-headed/ (Where is Virtual Reality Headed? March 1, 2015) and http://time.com/4324598/alienware-interview-virtual-reality/ (3 Things To Know About the Future of Virtual Reality. May 12, 2016)>
Virtual Reality is the most haunted technology in this day and time. It is the future enhancement of the games industry. Your post is valuable for me. Thanks!
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