Building for Virtual Reality? Don't Forget about Women
I'm not an exception, I'm your audience
Adi Robertson | January 11, 2016
Source: http://korfx.com/products |
Source: http://www.roadtovr.com/araig-kickstarter-gaming-impact-vest-virtual-reality/ |
<more at http://www.theverge.com/2016/1/11/10749932/vr-hardware-needs-to-fit-women-too; related links: http://sheekyforums.com/thread/323593051/video-games/so-how-do-we-make-sure-small-people-and-big-people.html (So how do we make sure small people and big people will get to experience VR. January 11, 2016) and http://commtechlab.msu.edu/randd/research/gender.html (Gender Differences and VR:
A Non-User Survey of What Women Want. Carrie Heeter. Virtual Reality World, March 1994.)>
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