Virtual Reality Is Making Its Big Play for the Mainstream
But will it work?
Max Levy | November 17, 2015
Palmer Luckey, the plucky inventor of the Oculus Rift, made the cover of the August issue of Time magazine. In September, his employer, Facebook, debuted the first consumer-ready virtual-reality headset at the Academy Awards’s Dolby Theater (a resonant venue for showing off a technology you’re pushing as the next great entertainment platform). Three weeks later, CNN broadcast the democratic debates in virtual reality, followed shortly thereafter by the NBA seating virtual viewers courtside to watch Steph Curry score 53 points on opening night.
In the midst of it all, Rihanna released a virtual-reality music video. [...]
Austin is the final stop for the Kaleidoscope Virtual Reality Film Festival on Wednesday. Source: http://www.aca-austin.org/home/blog |
<more at http://www.theatlantic.com/technology/archive/2015/11/are-we-edging-up-to-the-tipping-point-for-virtual-reality/416316/; related links: http://www.theatlantic.com/technology/archive/2015/06/dueling-realities/395126/ (Dueling Realities. Augmented-reality systems could edge out virtual reality and re-imagine human perception in the process. June 9, 2015) and http://www.theatlantic.com/technology/archive/2013/06/the-quest-for-seamless-high-quality-virtual-reality/277200/ (The Quest for Seamless, High-Quality Virtual Reality. One of the greatest challenges for creating a feeling of "presence" has long been physical obstacles such as your sofa. Now, a handful of companies are building devices designed to let you move freely in place. June 25, 2015)>
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