Search Box

Monday, April 25, 2016

Virtual Reality (VR) And Dimension

The 6 Dimensions Of Virtual Reality

Tom Goodwin | April 20, 2016



[...] Unlike the exact requirements of 4K TV, or the physical specificity of DVD’s, VR is more of a loose bundling of technologies, hardware, software, and systems that are broadly confined by assumptions and expectations than anything more meaningful or precise.
This is particularly problematic since there are far more dimensions of variability. We assume that VR involves something on our head and images beamed into our eyes at close range. We assume it includes images that move as we do. [...]

"These six-dimensional calabi- yau shapes are thought to be the location of the extra six dimensions (on top of the four known to exist) predicted to exist ..." Source: https://cosmosmagazine.com/physical-sciences/what-do-albert-camus-and-string-theory-have-common

<more at http://www.forbes.com/sites/tomfgoodwin/2016/04/20/the-6-dimensions-of-virtual-reality/; related articles and links: http://www.rahul.net/raithel/otfw/dimensions.html (The Theory of Six Dimensions) and http://www.pbs.org/wgbh/nova/blogs/physics/2014/04/how-many-dimensions-does-the-universe-really-have/ (How Many Dimensions Does the Universe Really Have? April 3, 2014)>

No comments:

Post a Comment