The Role of Virtual Reality and Technology in the Future of Museums
Stephen Karmazyn | May 1, 2016Museums are usually considered purveyors of the past, but in Alex Benay’s eyes, they might be better off as tech pioneers.
“I’m not a traditionalist,” said Benay, president and CEO of the Canada Science and Technology Museums Corporation. “The concept here is using things like virtual reality, open data, anything that gets the story out … whether it’s raw or filtered, [it] means engagement.”
The first test of Benay’s approach is a virtual-reality (VR) simulation of the 1936 CN 6400 steam locomotive. Acquired by the Canada Science and Technology Museum in 1967, the train is a popular attraction at the museum.
"First Life VR Launches at the Natural History Museum in London." http://www.alchemyvr.com/category/news/latest-news/ |
<more at http://www.theglobeandmail.com/arts/the-role-of-virtual-reality-and-technology-in-the-future-of-museums/article29806065/; related articles and links: http://www.atlantisvr.com/en/noticia/?id=16 (Atlantis VR has Developed Echosystem 3D in Elche Museum of Paleontology (M.U.P.E.) May 20, 2008) and http://factor-tech.com/3d-modelling/8661-virtual-reality-museum-brings-art-and-artefacts-to-the-world/ (Virtual Reality Museum Brings Art and Artefacts to the World. October 10, 2014)>
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